Decal Designer
  • Decal Designer
  • Getting Started
    • Installation
    • Substance Plugin Settings
    • Unreal Settings
    • How it Works
  • Decal Brush
    • Before you start
    • Using Decal Brush
    • Modes
    • Parameters
    • FAQ Decal Brush
  • Mixer
  • Creating Decals
    • Pipeline Overview
    • Step 1 - Choose a Factory
    • Step 2 - Make a Graph
    • Step 3 - Textures
    • Step 4 - Make it your own
  • Smart Decals
  • Graffiti
  • Decal Utilities
  • Library
    • Decal Library
    • The Imperfection Collection
    • Procedural Puddles
  • Technical Reference
    • Decal Blend Types & Master Materials
    • Decal Features
    • Parameter Reference - Material
    • Parameter Reference - Graph
    • Texture Reference
    • Substance Instance Factory
    • Presets
  • FAQ & Technical Issues
  • Release notes
    • Version 1-
  • Contact & Feedback
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  • Required Epic Plugins
  • Show Scriptable Tools

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  1. Decal Brush

Before you start

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Last updated 1 year ago

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This video will get you started using Decal Brush

Decal Brush is only available in UE5.3 and newer as the required blueprint nodes are unavailble in earlier versions of Unreal Editor. Upgrade your project to 5.3 or newer for Decal Brush and example levels shown below

Required Epic Plugins

You need to enable the following Editor plugins by Epic Inc. for Decal Brush to work:

  • Geometry Script

  • Scriptable Tools Editor Mode

  • Scriptable Tools Framework

To enable these plugins do the following:

  1. Edit

  2. Plugins

  3. Search for

  4. Scriptable Tools Editor Mode

  5. Scriptable Tools Framework

  6. Geometry Script

Enable these plugins and restart the Editor

Show Scriptable Tools

To view the scriptable tools bar and use Decal Brush do the following:

  1. Click on Selection Mode

  2. Select Scriptable tools or press SHIFT+9

Click on the Decal Brush icon and you can start using it

Steps for enabling required plugins
Show Scriptable Tools